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Gemscape 

Genre: Top-Down Adventure

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Platform: Unity

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Development time: Ten-day challenge Game Jam 

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Playable: Itch.io Link

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Team Size: 3

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Roles: Game Design, Artist

Front page 3.png

Walkthrough Video

Gemscape Walkthrough Sample

Gemscape Walkthrough Sample

Level Snapshots

Project Insights

i. Overview

  1. Gemscape is a ten-day genre game jam event. My team of three game developers created a spin-off of Gemminia

  2. Gemscape is a Top-down adventure game where Jack is a bodyguard for the scholar Noe, 

    1. Bodyguard Jack: Controlled by a mouse, Jack can only run in a circle around Noe to protect him; 

    2. Scholar Noe: Controlled by WASD, Noe must collect four crystals to complete the game. ​

  3. The game follows a linear progression. The main objective of the game is to collect 3 crystals at the end of each room to escape the dungeon.

  4. The team has decided to transition this game into a 3D experience, stay tuned!

My responsibilities in the project​

  • Game design

    • Brainstorming game features and mechanics with the team

  • Art design:

    • Visualizing game concepts with sketches and illustrations for characters, enemies, and environment designs; ​

    • Producing art assets for in-game uses and promotions; 

    • Check out my art design for this game here

ii. Mechanic/Gameplay Design

Player Mechanic Design

  • ​The main feature is playing a multi-character game for only one person with both hands, and
  • The left hand controls one person and the right hand over the other 
  • The challenge/fun of this game is to have both of your hands work as a team
Gemscape Player Mechanic.png
Gemscape Player.gif
Gemscape Player 2.gif

Enemy Mechanic Design​

Gemscape Enemy Mechanic 1.png
Gemscape Enemy 1.gif
Gemscape Enemy 4.gif
Gemscape Enemy 2.gif
Gemscape Enemy Mechanic 2.png
Gemscape Enemy 3.gif

iii. Game Assets

Character Screen

Start Screen_1.png

Character Assets

  • Layered PSD that can be animated in Unity from Photoshop

  • Animations from Unity

image.png
Gemscape_Jack.gif
image.png

Game Prop Assets​

  • Water, Earth, Fire Crystal using Photoshop

Water Crystal.png
Earth Crystal.png
Fire Crystal.png
Sprite_SuckerBug_Color.png
Sprite_SuckerBug_Color_Annoyed.png
Sprite_Shooter_Color_edited.png
Sprite_PenetrateBug_Color_edited.png
RollingBug_Color_Curve.png
RollingBug_Color_Flat.png

Environment Sprite Sheet Samples

lava sprite.png
Mud.png
Both Water and Edge Sprite.png
Base 2.png
Base 5.png
Base 6_Sand_edited.jpg
Walls and Corners_2.png
Vine Normal.png
Vine Burnt.png
Vine Ash.png
Fire 1.png
Fire 2.png
Medium Fire.png
Small Fire.png
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